Mark McGill
Impact in
- Human-Computer Interaction top 0.1%
- Virtual Reality Applications and Impacts
- Interactive and Immersive Displays
- Innovative Human-Technology Interaction
-
- Augmented Reality Applications
Papers in
-
- Virtual Reality Applications and Impacts 64
- Interactive and Immersive Displays 17
- Usability and User Interface Design 6
-
- Augmented Reality Applications 27
- Co-authors
- Stephen Brewster (49 shared papers)Julie Williamson (13 shared papers)Mohamed Khamis (21 shared papers)Alexander Ng (5 shared papers)Roderick Murray‐Smith (3 shared papers)Daniel Boland (3 shared papers)Graham Wilson (19 shared papers)Joseph O’Hagan (18 shared papers)
- Journals
- ACM Transactions on Computer-Human Interaction (4 papers)IEEE Transactions on Visualization and Computer Graphics (4 papers)Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2 papers)Personal and Ubiquitous Computing (1 paper)Virtual Reality (1 paper)
- Partner nations
- United KingdomFranceSwitzerland
In The Last Decade
Mark McGill
92 papers receiving 1.9k citations
Peers
Comparison fields: 5 of 88
- Human-Computer Interaction 1.4k
- Computer Vision and Pattern Recognition 705
- Social Psychology 475
- Cognitive Neuroscience 364
- Media Technology 121
Countries citing papers authored by Mark McGill
This map shows the geographic impact of Mark McGill's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Mark McGill with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Mark McGill more than expected).
Fields of papers citing papers by Mark McGill
This network shows the impact of papers produced by Mark McGill. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Mark McGill. The network helps show where Mark McGill may publish in the future.
Co-authors
The 25 scholars most cited alongside Mark McGill, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 98 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2015 | 219 | |
| 2 | 2017 | 114 | |
| 3 | 2020 | 85 | |
| 4 | 2019 | 75 | |
| 5 | 2022 | 72 | |
| 6 | 2022 | 68 | |
| 7 | 2019 | 64 | |
| 8 | 2019 | 60 | |
| 9 | 2018 | 55 | |
| 10 | 2022 | 50 | |
| 11 | 2016 | 46 | |
| 12 | 2022 | 44 | |
| 13 | 2009 | 42 | |
| 14 | 2021 | 40 | |
| 15 | 2020 | 36 | |
| 16 | 2023 | 34 | |
| 17 | 2019 | 34 | |
| 18 | 2018 | 34 | |
| 19 | 2021 | 30 | |
| 20 | 2024 | 29 |
About Mark McGill
Mark McGill is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition, Cognitive Neuroscience, Social Psychology and Sociology and Political Science, having authored 98 papers that have together received 1.9k indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (64 papers), Augmented Reality Applications (27 papers), Interactive and Immersive Displays (17 papers), Human-Automation Interaction and Safety (14 papers), Tactile and Sensory Interactions (14 papers), Advanced Optical Imaging Technologies (12 papers), Visual perception and processing mechanisms (11 papers) and Usability and User Interface Design (6 papers). The work is most often cited by research in Human-Computer Interaction (1.4k citations), Computer Vision and Pattern Recognition (705 citations), Social Psychology (475 citations), Cognitive Neuroscience (364 citations) and Media Technology (121 citations). Mark McGill has collaborated with scholars based in United Kingdom, France and Switzerland. Frequent co-authors include Stephen Brewster, Julie Williamson, Mohamed Khamis, Alexander Ng, Roderick Murray‐Smith, Daniel Boland, Graham Wilson, Joseph O’Hagan, Jan Gugenheimer and Daniel Medeiros. Their work appears in journals such as ACM Transactions on Computer-Human Interaction, IEEE Transactions on Visualization and Computer Graphics, Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies, Personal and Ubiquitous Computing and Virtual Reality.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.