Simulation & Gaming

34.2k citations
1.3k papers · · active since 1950

Impact in

Papers in

Simulation & Gaming

1.1k papers receiving 29.6k citations

Peers

Simulation & Gaming
Comparison fields: 5 of 199
  • Developmental and Educational Psychology 14.9k
  • Computer Science Applications 3.5k
  • Human-Computer Interaction 2.6k
  • Management of Technology and Innovation 2.1k
  • Education 8.0k
Replace Educational Research Review with:
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Simulation & Gaming relative to Educational Research Review United States Educational Research Review's profile →
Citations per field
00.5×2.8×
Educational Research Review · 1×
Citations per year

Countries where authors publish in Simulation & Gaming

Since Specialization
Citations

This map shows the geographic impact of research published in Simulation & Gaming. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by papers published in Simulation & Gaming with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Simulation & Gaming more than expected).

Fields of papers published in Simulation & Gaming

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers published in Simulation & Gaming. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers published in Simulation & Gaming.

About Simulation & Gaming

The 1.3k papers published in Simulation & Gaming in the last decades have received a total of 34.2k indexed citations . Papers published in Simulation & Gaming usually cover Developmental and Educational Psychology (455 papers), Management Science and Operations Research (152 papers), Management of Technology and Innovation (81 papers), Computer Science Applications (59 papers) and Human-Computer Interaction (56 papers) specifically the topics of Educational Games and Gamification (399 papers), Digital Games and Media (183 papers), Complex Systems and Decision Making (97 papers), Simulation-Based Education in Healthcare (89 papers), Innovative Teaching Methodologies in Social Sciences (78 papers), Innovative Teaching and Learning Methods (77 papers), Team Dynamics and Performance (57 papers) and Artificial Intelligence in Games (56 papers). The most active scholars publishing in Simulation & Gaming are Richard N. Landers, Robert H. Ahlers, James E. Driskell, David Crookall, A. J. Faria, Joe Wolfe, Willy Christian Kriz, David Kolb, Jan Klabbers and Thomas Apperley.

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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