Marcus Carter
Impact in
- Human-Computer Interaction top 0.5%
- Virtual Reality Applications and Impacts
- Innovative Human-Technology Interaction
- Automotive Engineering top 2%
- Advanced Battery Technologies Research
Papers in
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- Digital Games and Media 50
- Impact of Technology on Adolescents 14
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- Virtual Reality Applications and Impacts 13
- Innovative Human-Technology Interaction 11
- Co-authors
- Martin Gibbs (29 shared papers)Ben Egliston (19 shared papers)Kun Fu (4 shared papers)Liangbing Hu (4 shared papers)Jiaqi Dai (3 shared papers)Bjørn Nansen (9 shared papers)Matthew Arnold (7 shared papers)James Meese (3 shared papers)
- Journals
- New Media & Society (6 papers)Games and Culture (6 papers)Information Communication & Society (3 papers)International journal of communication (2 papers)ACS Applied Materials & Interfaces (2 papers)
- Partner nations
- AustraliaUnited StatesUnited Kingdom
In The Last Decade
Marcus Carter
105 papers receiving 3.1k citations
Marcus Carter's Hit Papers
Peers
Comparison fields: 5 of 144
- Human-Computer Interaction 665
- Automotive Engineering 374
- Communication 188
- Developmental Biology 47
- Gender Studies 170
Countries citing papers authored by Marcus Carter
This map shows the geographic impact of Marcus Carter's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Marcus Carter with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Marcus Carter more than expected).
Fields of papers citing papers by Marcus Carter
This network shows the impact of papers produced by Marcus Carter. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Marcus Carter. The network helps show where Marcus Carter may publish in the future.
Co-authors
The 25 scholars most cited alongside Marcus Carter, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 113 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | Organic electrode for non-aqueous potassium-ion batteries Hit paper breakdown → | 2015 | 417 |
| 2 | #Funeral and Instagram: death, social media, and platform vernacular Hit paper breakdown → | 2014 | 361 |
| 3 | 2016 | 301 | |
| 4 | 2017 | 270 | |
| 5 | 2016 | 105 | |
| 6 | 2017 | 74 | |
| 7 | 2020 | 65 | |
| 8 | 2017 | 63 | |
| 9 | 2021 | 63 | |
| 10 | 2014 | 60 | |
| 11 | 2012 | 55 | |
| 12 | 2016 | 52 | |
| 13 | 2016 | 51 | |
| 14 | 2016 | 45 | |
| 15 | eSports in EVE Online: Skullduggery, Fair Play and Acceptability in an Unbounded Competition | 2013 | 42 |
| 16 | 2014 | 42 | |
| 17 | 2020 | 40 | |
| 18 | 2022 | 38 | |
| 19 | 2023 | 38 | |
| 20 | 2015 | 38 |
About Marcus Carter
Marcus Carter is a scholar working on Sociology and Political Science, Human-Computer Interaction, Artificial Intelligence, Social Psychology and Developmental and Educational Psychology, having authored 113 papers that have together received 3.2k indexed citations. Recurring topics across this work include Digital Games and Media (50 papers), Impact of Technology on Adolescents (14 papers), Virtual Reality Applications and Impacts (13 papers), Educational Games and Gamification (11 papers), Innovative Human-Technology Interaction (11 papers), Human-Animal Interaction Studies (9 papers), Child Development and Digital Technology (8 papers) and Artificial Intelligence in Games (8 papers). The work is most often cited by research in Human-Computer Interaction (665 citations), Automotive Engineering (374 citations), Communication (188 citations), Developmental Biology (47 citations) and Gender Studies (170 citations). Marcus Carter has collaborated with scholars based in Australia, United States and United Kingdom. Frequent co-authors include Martin Gibbs, Ben Egliston, Kun Fu, Liangbing Hu, Jiaqi Dai, Bjørn Nansen, Matthew Arnold, James Meese, Sarah Webber and Frank Vetere. Their work appears in journals such as New Media & Society, Games and Culture, Information Communication & Society, International journal of communication and ACS Applied Materials & Interfaces.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.