Lizzy Bleumers
Impact in
- Human-Computer Interaction top 5%
- Virtual Reality Applications and Impacts
- Innovative Human-Technology Interaction
- Space and Planetary Science top 10%
Papers in
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- Virtual Reality Applications and Impacts 7
- Innovative Human-Technology Interaction 7
- Persona Design and Applications 4
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- Educational Games and Gamification 8
- Co-authors
- Maarten Van Mechelen (4 shared papers)Bieke Zaman (4 shared papers)Ilse Mariën (4 shared papers)An Jacobs (10 shared papers)Wendy Van den Broeck (3 shared papers)Jos Pierson (3 shared papers)Ann Ackaert (5 shared papers)Bram Lievens (2 shared papers)
- Journals
- Simulation & Gaming (2 papers)Perception (1 paper)Behavioural Brain Research (1 paper)Open Archaeology (1 paper)Vision Research (1 paper)
- Partner nations
- BelgiumNetherlandsAustralia
In The Last Decade
Lizzy Bleumers
31 papers receiving 288 citations
Peers
Comparison fields: 5 of 73
- Human-Computer Interaction 96
- Space and Planetary Science 14
- Computer Science Applications 26
- Computer Vision and Pattern Recognition 89
- Developmental and Educational Psychology 35
Countries citing papers authored by Lizzy Bleumers
This map shows the geographic impact of Lizzy Bleumers's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Lizzy Bleumers with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Lizzy Bleumers more than expected).
Fields of papers citing papers by Lizzy Bleumers
This network shows the impact of papers produced by Lizzy Bleumers. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Lizzy Bleumers. The network helps show where Lizzy Bleumers may publish in the future.
Co-authors
The 25 scholars most cited alongside Lizzy Bleumers, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 31 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2019 | 33 | |
| 2 | 2012 | 27 | |
| 3 | 2015 | 22 | |
| 4 | 2011 | 20 | |
| 5 | 2012 | 20 | |
| 6 | 2013 | 19 | |
| 7 | 2014 | 19 | |
| 8 | 2016 | 18 | |
| 9 | 2015 | 11 | |
| 10 | 2012 | 10 | |
| 11 | 2018 | 10 | |
| 12 | 2010 | 9 | |
| 13 | 2015 | 9 | |
| 14 | 2014 | 9 | |
| 15 | 2007 | 9 | |
| 16 | The pleasure of being (there?): an explorative study into the effects of presence and identification on the enjoyment of an interactive theatrical performance using omni-directional video | 2011 | 8 |
| 17 | 2019 | 8 | |
| 18 | 2018 | 6 | |
| 19 | 2016 | 5 | |
| 20 | 2011 | 4 |
About Lizzy Bleumers
Lizzy Bleumers is a scholar working on Human-Computer Interaction, Developmental and Educational Psychology, Sociology and Political Science, Speech and Hearing and Management of Technology and Innovation, having authored 31 papers that have together received 300 indexed citations. Recurring topics across this work include Educational Games and Gamification (8 papers), Digital Games and Media (8 papers), Virtual Reality Applications and Impacts (7 papers), Innovative Human-Technology Interaction (7 papers), Persona Design and Applications (4 papers), Multimedia Communication and Technology (4 papers), Child Development and Digital Technology (3 papers) and Innovative Approaches in Technology and Social Development (3 papers). The work is most often cited by research in Human-Computer Interaction (96 citations), Space and Planetary Science (14 citations), Computer Science Applications (26 citations), Computer Vision and Pattern Recognition (89 citations) and Developmental and Educational Psychology (35 citations). Lizzy Bleumers has collaborated with scholars based in Belgium, Netherlands and Australia. Frequent co-authors include Maarten Van Mechelen, Bieke Zaman, Ilse Mariën, An Jacobs, Wendy Van den Broeck, Jos Pierson, Ann Ackaert, Bram Lievens, Femke Ongenae and Jan Van Looy. Their work appears in journals such as Simulation & Gaming, Perception, Behavioural Brain Research, Open Archaeology and Vision Research.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.