Jocelyn Spence
Impact in
- Human-Computer Interaction top 2%
- Innovative Human-Technology Interaction
- Virtual Reality Applications and Impacts
- Interactive and Immersive Displays
- Persona Design and Applications
- Museology top 1%
- Museums and Cultural Heritage
Papers in
-
- Innovative Human-Technology Interaction 27
- Interactive and Immersive Displays 8
- Virtual Reality Applications and Impacts 5
- Usability and User Interface Design 5
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- Digital Games and Media 4
- Co-authors
- Steve Benford (19 shared papers)Dávid Fröhlich (4 shared papers)Anders Sundnes Løvlie (7 shared papers)Joe Marshall (2 shared papers)Stuart Andrews (2 shared papers)Stefan Rennick‐Egglestone (2 shared papers)Conor Linehan (2 shared papers)Nick Tandavanitj (4 shared papers)
- Journals
- ACM Transactions on Computer-Human Interaction (2 papers)Journal of the Audio Engineering Society (1 paper)Cyberpsychology Behavior and Social Networking (1 paper)interactions (1 paper)Proceedings of the ACM on Human-Computer Interaction (1 paper)
- Partner nations
- United KingdomDenmarkSweden
In The Last Decade
Jocelyn Spence
34 papers receiving 280 citations
Peers
Comparison fields: 5 of 62
- Human-Computer Interaction 182
- Museology 64
- Computer Science Applications 19
- Computer Vision and Pattern Recognition 57
- Visual Arts and Performing Arts 12
Countries citing papers authored by Jocelyn Spence
This map shows the geographic impact of Jocelyn Spence's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Jocelyn Spence with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Jocelyn Spence more than expected).
Fields of papers citing papers by Jocelyn Spence
This network shows the impact of papers produced by Jocelyn Spence. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Jocelyn Spence. The network helps show where Jocelyn Spence may publish in the future.
Co-authors
The 25 scholars most cited alongside Jocelyn Spence, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 38 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2019 | 27 | |
| 2 | 2017 | 21 | |
| 3 | 2016 | 20 | |
| 4 | 2020 | 19 | |
| 5 | 2013 | 19 | |
| 6 | 2020 | 17 | |
| 7 | 2020 | 16 | |
| 8 | 2022 | 16 | |
| 9 | 2013 | 12 | |
| 10 | GIFT: Hybrid Museum Experiences through Gifting and Play | 2018 | 12 |
| 11 | 2019 | 12 | |
| 12 | 2017 | 11 | |
| 13 | 2022 | 8 | |
| 14 | 2014 | 8 | |
| 15 | 2017 | 7 | |
| 16 | 2017 | 7 | |
| 17 | 2017 | 6 | |
| 18 | 2023 | 5 | |
| 19 | 2021 | 5 | |
| 20 | 2003 | 5 |
About Jocelyn Spence
Jocelyn Spence is a scholar working on Human-Computer Interaction, Sociology and Political Science, Museology, Computer Vision and Pattern Recognition and Experimental and Cognitive Psychology, having authored 38 papers that have together received 288 indexed citations. Recurring topics across this work include Innovative Human-Technology Interaction (27 papers), Interactive and Immersive Displays (8 papers), Museums and Cultural Heritage (8 papers), Virtual Reality Applications and Impacts (5 papers), Music Technology and Sound Studies (5 papers), Usability and User Interface Design (5 papers), Creativity in Education and Neuroscience (4 papers) and Digital Games and Media (4 papers). The work is most often cited by research in Human-Computer Interaction (182 citations), Museology (64 citations), Computer Science Applications (19 citations), Computer Vision and Pattern Recognition (57 citations) and Visual Arts and Performing Arts (12 citations). Jocelyn Spence has collaborated with scholars based in United Kingdom, Denmark and Sweden. Frequent co-authors include Steve Benford, Dávid Fröhlich, Anders Sundnes Løvlie, Joe Marshall, Stuart Andrews, Stefan Rennick‐Egglestone, Conor Linehan, Nick Tandavanitj, Annika Wærn and Adrian Hazzard. Their work appears in journals such as ACM Transactions on Computer-Human Interaction, Journal of the Audio Engineering Society, Cyberpsychology Behavior and Social Networking, interactions and Proceedings of the ACM on Human-Computer Interaction.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.