Huawei Tu

955 citations
62 papers · 627 · h-index 14

Impact in

    • Interactive and Immersive Displays
    • Virtual Reality Applications and Impacts
    • Hand Gesture Recognition Systems
    • Gaze Tracking and Assistive Technology
    • Usability and User Interface Design
    • Tactile and Sensory Interactions

Papers in

    • Interactive and Immersive Displays 24
    • Virtual Reality Applications and Impacts 11
    • Hand Gesture Recognition Systems 10
    • Usability and User Interface Design 5
    • Gaze Tracking and Assistive Technology 4
    • Tactile and Sensory Interactions 28

Huawei Tu

57 papers receiving 610 citations

Peers

Huawei Tu
Comparison fields: 5 of 83
  • Human-Computer Interaction 324
  • Cognitive Neuroscience 176
  • Computer Vision and Pattern Recognition 173
  • Signal Processing 62
  • Information Systems and Management 16
Replace Tao Ni with:
Tao Ni Hong Kong
Kenrick Kin United States
Yukang Yan China
Stefano Burigat Italy
Hiromichi Hashizume Japan
Pavel Slavı́k Czechia
Ross Bencina Spain
Andrii Matviienko Germany
Hartmut Seichter Austria
Alessandro Montanari United Kingdom
Huawei Tu relative to Tao Ni Hong Kong Tao Ni's profile →
Citations per field
00.5×5.7×
Tao Ni · 1×
Citations per year

Countries citing papers authored by Huawei Tu

Since Specialization
Citations

This map shows the geographic impact of Huawei Tu's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Huawei Tu with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Huawei Tu more than expected).

Fields of papers citing papers by Huawei Tu

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Huawei Tu. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Huawei Tu. The network helps show where Huawei Tu may publish in the future.

Co-authors

The 25 scholars most cited alongside Huawei Tu, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.

Border = papers with Huawei Tu Line = papers co-authored together Huawei Tu links everyone, so they are left out of the graph.

All Works

20 of 20 papers shown

Showing the 20 most-cited of 62 papers — load more, or switch the sort, to bring in the rest.

#Work
1 202265
2 202161
3 201259
4 201930
5 202027
6 201526
7 202020
8 202120
9 202019
10 202119
11 202218
12 202017
13 202215
14 202113
15 202213
16 202212
17 202212
18 201211
19 202010
20 20229

About Huawei Tu

Huawei Tu is a scholar working on Human-Computer Interaction, Cognitive Neuroscience, Computer Vision and Pattern Recognition, Signal Processing and Information Systems, having authored 62 papers that have together received 627 indexed citations. Recurring topics across this work include Tactile and Sensory Interactions (28 papers), Interactive and Immersive Displays (24 papers), Virtual Reality Applications and Impacts (11 papers), Hand Gesture Recognition Systems (10 papers), Usability and User Interface Design (5 papers), Spatial Cognition and Navigation (4 papers), Advanced Adaptive Filtering Techniques (4 papers) and Gaze Tracking and Assistive Technology (4 papers). The work is most often cited by research in Human-Computer Interaction (324 citations), Cognitive Neuroscience (176 citations), Computer Vision and Pattern Recognition (173 citations), Signal Processing (62 citations) and Information Systems and Management (16 citations). Huawei Tu has collaborated with scholars based in China, Australia and Japan. Frequent co-authors include Xiangshi Ren, Shumin Zhai, BoYu Gao, Hai‐Ning Liang, Feng Tian, Wenge Xu, Xiangbo Shu, Xiao Han, Guodong Du and Liyan Zhang. Their work appears in journals such as International Journal of Human-Computer Interaction, Interacting with Computers, International Journal of Human-Computer Studies, IEEE Transactions on Circuits & Systems II Express Briefs and IEEE Transactions on Visualization and Computer Graphics.

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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