Raphaël Grasset
Impact in
- Human-Computer Interaction top 0.2%
- Virtual Reality Applications and Impacts
- Interactive and Immersive Displays
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- Augmented Reality Applications
Papers in
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- Augmented Reality Applications 55
- Advanced Image and Video Retrieval Techniques 7
- Advanced Vision and Imaging 5
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- Interactive and Immersive Displays 42
- Virtual Reality Applications and Impacts 28
- Co-authors
- Mark Billinghurst (28 shared papers)Andreas Dünser (11 shared papers)Dieter Schmalstieg (17 shared papers)Tobias Langlotz (8 shared papers)Hartmut Seichter (15 shared papers)Julian Looser (9 shared papers)Denis Kalkofen (8 shared papers)Markus Tatzgern (7 shared papers)
- Journals
- Pervasive and Mobile Computing (2 papers)IEEE Transactions on Visualization and Computer Graphics (2 papers)Personal and Ubiquitous Computing (1 paper)European Radiology (1 paper)Nuclear Instruments and Methods in Physics Research Section A Accelerators Spectrometers Detectors and Associated Equipment (1 paper)
- Partner nations
- New ZealandAustriaUnited States
In The Last Decade
Raphaël Grasset
72 papers receiving 1.9k citations
Peers
Comparison fields: 5 of 103
- Human-Computer Interaction 1.2k
- Computer Vision and Pattern Recognition 1.6k
- Computer Graphics and Computer-Aided Design 71
- Geology 109
- Automotive Engineering 186
Countries citing papers authored by Raphaël Grasset
This map shows the geographic impact of Raphaël Grasset's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Raphaël Grasset with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Raphaël Grasset more than expected).
Fields of papers citing papers by Raphaël Grasset
This network shows the impact of papers produced by Raphaël Grasset. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Raphaël Grasset. The network helps show where Raphaël Grasset may publish in the future.
Co-authors
The 25 scholars most cited alongside Raphaël Grasset, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 72 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2008 | 191 | |
| 2 | 2010 | 126 | |
| 3 | 2012 | 123 | |
| 4 | Applying HCI principles to AR systems design | 2007 | 102 |
| 5 | 2005 | 90 | |
| 6 | 2014 | 78 | |
| 7 | 2014 | 69 | |
| 8 | 2008 | 68 | |
| 9 | 2008 | 62 | |
| 10 | Augmented Reality Browser Survey | 2012 | 60 |
| 11 | 2005 | 58 | |
| 12 | 2020 | 55 | |
| 13 | 2007 | 54 | |
| 14 | 2006 | 53 | |
| 15 | OSGART - A Pragmatic Approach to MR | 2006 | 53 |
| 16 | 2012 | 49 | |
| 17 | 2012 | 48 | |
| 18 | 2012 | 44 | |
| 19 | 2007 | 43 | |
| 20 | 2006 | 40 |
About Raphaël Grasset
Raphaël Grasset is a scholar working on Computer Vision and Pattern Recognition, Human-Computer Interaction, Aerospace Engineering, Automotive Engineering and Cognitive Neuroscience, having authored 72 papers that have together received 2.1k indexed citations. Recurring topics across this work include Augmented Reality Applications (55 papers), Interactive and Immersive Displays (42 papers), Virtual Reality Applications and Impacts (28 papers), Robotics and Sensor-Based Localization (11 papers), Spatial Cognition and Navigation (7 papers), Tactile and Sensory Interactions (7 papers), Advanced Image and Video Retrieval Techniques (7 papers) and Advanced Vision and Imaging (5 papers). The work is most often cited by research in Human-Computer Interaction (1.2k citations), Computer Vision and Pattern Recognition (1.6k citations), Computer Graphics and Computer-Aided Design (71 citations), Geology (109 citations) and Automotive Engineering (186 citations). Raphaël Grasset has collaborated with scholars based in New Zealand, Austria and United States. Frequent co-authors include Mark Billinghurst, Andreas Dünser, Dieter Schmalstieg, Tobias Langlotz, Hartmut Seichter, Julian Looser, Denis Kalkofen, Markus Tatzgern, Jens Grubert and Eduardo Veas. Their work appears in journals such as Pervasive and Mobile Computing, IEEE Transactions on Visualization and Computer Graphics, Personal and Ubiquitous Computing, European Radiology and Nuclear Instruments and Methods in Physics Research Section A Accelerators Spectrometers Detectors and Associated Equipment.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.