Michael Mateas
Impact in
- Artificial Intelligence top 0.1%
- Artificial Intelligence in Games
- Human-Computer Interaction top 0.5%
- Innovative Human-Technology Interaction
- Virtual Reality Applications and Impacts
Papers in
-
- Artificial Intelligence in Games 191
- AI-based Problem Solving and Planning 14
-
- Digital Games and Media 57
- Co-authors
- Andrew Stern (11 shared papers)Noah Wardrip–Fruin (94 shared papers)Adam M. Smith (15 shared papers)Ben G. Weber (11 shared papers)Zachary Pousman (5 shared papers)Jim Whitehead (10 shared papers)Gillian Smith (6 shared papers)Mike Treanor (21 shared papers)
- Journals
- IEEE Transactions on Computational Intelligence and AI in Games (5 papers)Lecture notes in computer science (24 papers)Personal and Ubiquitous Computing (2 papers)Leonardo (2 papers)Information Visualization (1 paper)
- Partner nations
- United StatesGermanyNetherlands
In The Last Decade
Michael Mateas
253 papers receiving 6.1k citations
Peers
Comparison fields: 5 of 103
- Artificial Intelligence 4.5k
- Human-Computer Interaction 723
- Developmental and Educational Psychology 569
- Computer Graphics and Computer-Aided Design 143
- Computer Science Applications 131
Countries citing papers authored by Michael Mateas
This map shows the geographic impact of Michael Mateas's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Michael Mateas with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Michael Mateas more than expected).
Fields of papers citing papers by Michael Mateas
This network shows the impact of papers produced by Michael Mateas. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Michael Mateas. The network helps show where Michael Mateas may publish in the future.
Co-authors
The 25 scholars most cited alongside Michael Mateas, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 265 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2007 | 330 | |
| 2 | Facade: An Experiment in Building a Fully-Realized Interactive Drama | 2003 | 328 |
| 3 | 1999 | 194 | |
| 4 | 2002 | 170 | |
| 5 | 2009 | 169 | |
| 6 | 2005 | 168 | |
| 7 | 2011 | 148 | |
| 8 | Interactive drama, art and artificial intelligence | 2002 | 136 |
| 9 | 2001 | 133 | |
| 10 | 2005 | 132 | |
| 11 | 2011 | 131 | |
| 12 | 2010 | 112 | |
| 13 | 2007 | 109 | |
| 14 | 2007 | 93 | |
| 15 | 1996 | 91 | |
| 16 | 2016 | 91 | |
| 17 | 2006 | 88 | |
| 18 | 2009 | 85 | |
| 19 | 2001 | 80 | |
| 20 | 2010 | 78 |
About Michael Mateas
Michael Mateas is a scholar working on Artificial Intelligence, Sociology and Political Science, Human-Computer Interaction, Visual Arts and Performing Arts and Developmental and Educational Psychology, having authored 265 papers that have together received 6.8k indexed citations. Recurring topics across this work include Artificial Intelligence in Games (191 papers), Digital Games and Media (57 papers), AI-based Problem Solving and Planning (14 papers), Social Robot Interaction and HRI (13 papers), Educational Games and Gamification (13 papers), Art, Technology, and Culture (11 papers), Innovative Human-Technology Interaction (10 papers) and Narrative Theory and Analysis (9 papers). The work is most often cited by research in Artificial Intelligence (4.5k citations), Human-Computer Interaction (723 citations), Developmental and Educational Psychology (569 citations), Computer Graphics and Computer-Aided Design (143 citations) and Computer Science Applications (131 citations). Michael Mateas has collaborated with scholars based in United States, Germany and Netherlands. Frequent co-authors include Andrew Stern, Noah Wardrip–Fruin, Adam M. Smith, Ben G. Weber, Zachary Pousman, Jim Whitehead, Gillian Smith, Mike Treanor, John Stasko and Adam Summerville. Their work appears in journals such as IEEE Transactions on Computational Intelligence and AI in Games, Lecture notes in computer science, Personal and Ubiquitous Computing, Leonardo and Information Visualization.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.