Noah Wardrip–Fruin
Impact in
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- Educational Games and Gamification
- Artificial Intelligence top 1%
- Artificial Intelligence in Games
- Topic Modeling
- Natural Language Processing Techniques
Papers in
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- Artificial Intelligence in Games 93
- Topic Modeling 15
- Multi-Agent Systems and Negotiation 10
- Natural Language Processing Techniques 10
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- Digital Games and Media 92
- Co-authors
- Michael Mateas (94 shared papers)Ben Samuel (22 shared papers)Max Kreminski (22 shared papers)Chris Lewis (3 shared papers)Nick Montfort (2 shared papers)Mike Treanor (12 shared papers)Jim Whitehead (3 shared papers)Gillian Smith (3 shared papers)
- Journals
- Leonardo (3 papers)IEEE Transactions on Computational Intelligence and AI in Games (2 papers)Lecture notes in computer science (15 papers)Critical Inquiry (1 paper)PAJ A Journal of Performance and Art (1 paper)
- Partner nations
- United StatesUnited KingdomDenmark
In The Last Decade
Noah Wardrip–Fruin
149 papers receiving 1.7k citations
Peers
Comparison fields: 5 of 84
- Developmental and Educational Psychology 500
- Artificial Intelligence 1.2k
- Sociology and Political Science 1.0k
- Human-Computer Interaction 135
- Computer Vision and Pattern Recognition 310
Countries citing papers authored by Noah Wardrip–Fruin
This map shows the geographic impact of Noah Wardrip–Fruin's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Noah Wardrip–Fruin with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Noah Wardrip–Fruin more than expected).
Fields of papers citing papers by Noah Wardrip–Fruin
This network shows the impact of papers produced by Noah Wardrip–Fruin. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Noah Wardrip–Fruin. The network helps show where Noah Wardrip–Fruin may publish in the future.
Co-authors
The 25 scholars most cited alongside Noah Wardrip–Fruin, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 157 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | The New Media Reader | 2003 | 101 |
| 2 | 2010 | 79 | |
| 3 | 2010 | 63 | |
| 4 | 2011 | 50 | |
| 5 | 2012 | 50 | |
| 6 | 2014 | 50 | |
| 7 | 2011 | 43 | |
| 8 | 2015 | 42 | |
| 9 | 2009 | 40 | |
| 10 | 2020 | 40 | |
| 11 | 2010 | 38 | |
| 12 | 2012 | 36 | |
| 13 | 2010 | 35 | |
| 14 | 2012 | 32 | |
| 15 | 2015 | 32 | |
| 16 | Prom Week: Designing past the game/story dilemma. | 2013 | 32 |
| 17 | 2010 | 30 | |
| 18 | 2011 | 29 | |
| 19 | 2016 | 27 | |
| 20 | 2004 | 27 |
About Noah Wardrip–Fruin
Noah Wardrip–Fruin is a scholar working on Artificial Intelligence, Sociology and Political Science, Developmental and Educational Psychology, Literature and Literary Theory and Computer Vision and Pattern Recognition, having authored 157 papers that have together received 1.8k indexed citations. Recurring topics across this work include Artificial Intelligence in Games (93 papers), Digital Games and Media (92 papers), Educational Games and Gamification (38 papers), Topic Modeling (15 papers), Human Motion and Animation (13 papers), Digital Humanities and Scholarship (11 papers), Multi-Agent Systems and Negotiation (10 papers) and Natural Language Processing Techniques (10 papers). The work is most often cited by research in Developmental and Educational Psychology (500 citations), Artificial Intelligence (1.2k citations), Sociology and Political Science (1.0k citations), Human-Computer Interaction (135 citations) and Computer Vision and Pattern Recognition (310 citations). Noah Wardrip–Fruin has collaborated with scholars based in United States, United Kingdom and Denmark. Frequent co-authors include Michael Mateas, Ben Samuel, Max Kreminski, Chris Lewis, Nick Montfort, Mike Treanor, Jim Whitehead, Gillian Smith, James Owen Ryan and Anne M. Sullivan. Their work appears in journals such as Leonardo, IEEE Transactions on Computational Intelligence and AI in Games, Lecture notes in computer science, Critical Inquiry and PAJ A Journal of Performance and Art.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.