Marcelo Kallmann
Impact in
- Human-Computer Interaction top 2%
- Virtual Reality Applications and Impacts
-
- Robotic Path Planning Algorithms
- Human Pose and Action Recognition
- Video Analysis and Summarization
- Augmented Reality Applications
Papers in
-
- Robotic Path Planning Algorithms 30
- Human Pose and Action Recognition 23
- Video Analysis and Summarization 12
-
- Human Motion and Animation 39
- Robot Manipulation and Learning 9
- Co-authors
- Daniël Thalmann (12 shared papers)Marcus Thiébaux (1 shared paper)Andrew N. Marshall (1 shared paper)Stacy Marsella (1 shared paper)Mubbasir Kapadia (5 shared papers)Daniel Thalmann (4 shared papers)Amaury Aubel (2 shared papers)Mentar Mahmudi (6 shared papers)
- Journals
- IEEE Transactions on Visualization and Computer Graphics (4 papers)ACM Transactions on Graphics (2 papers)Computer Graphics Forum (2 papers)Computers & Graphics (2 papers)IEEE Robotics and Automation Letters (1 paper)
- Partner nations
- United StatesSwitzerlandNetherlands
In The Last Decade
Marcelo Kallmann
72 papers receiving 977 citations
Peers
Comparison fields: 5 of 116
- Human-Computer Interaction 190
- Computer Vision and Pattern Recognition 616
- Control and Systems Engineering 521
- Computer Graphics and Computer-Aided Design 71
- Ocean Engineering 146
Countries citing papers authored by Marcelo Kallmann
This map shows the geographic impact of Marcelo Kallmann's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Marcelo Kallmann with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Marcelo Kallmann more than expected).
Fields of papers citing papers by Marcelo Kallmann
This network shows the impact of papers produced by Marcelo Kallmann. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Marcelo Kallmann. The network helps show where Marcelo Kallmann may publish in the future.
Co-authors
The 25 scholars most cited alongside Marcelo Kallmann, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 76 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2008 | 132 | |
| 2 | 2015 | 60 | |
| 3 | 2003 | 57 | |
| 4 | 1999 | 56 | |
| 5 | 2000 | 41 | |
| 6 | 2013 | 40 | |
| 7 | 2007 | 38 | |
| 8 | 2010 | 34 | |
| 9 | 2014 | 34 | |
| 10 | 2002 | 31 | |
| 11 | 2008 | 31 | |
| 12 | 2007 | 31 | |
| 13 | 2000 | 26 | |
| 14 | 2014 | 25 | |
| 15 | 2007 | 23 | |
| 16 | 2016 | 22 | |
| 17 | 2001 | 22 | |
| 18 | 2013 | 21 | |
| 19 | 2003 | 21 | |
| 20 | 2008 | 20 |
About Marcelo Kallmann
Marcelo Kallmann is a scholar working on Computer Vision and Pattern Recognition, Control and Systems Engineering, Human-Computer Interaction, Artificial Intelligence and Computer Graphics and Computer-Aided Design, having authored 76 papers that have together received 1.1k indexed citations. Recurring topics across this work include Human Motion and Animation (39 papers), Robotic Path Planning Algorithms (30 papers), Human Pose and Action Recognition (23 papers), Video Analysis and Summarization (12 papers), Robot Manipulation and Learning (9 papers), Computational Geometry and Mesh Generation (8 papers), Artificial Intelligence in Games (6 papers) and Evacuation and Crowd Dynamics (6 papers). The work is most often cited by research in Human-Computer Interaction (190 citations), Computer Vision and Pattern Recognition (616 citations), Control and Systems Engineering (521 citations), Computer Graphics and Computer-Aided Design (71 citations) and Ocean Engineering (146 citations). Marcelo Kallmann has collaborated with scholars based in United States, Switzerland and Netherlands. Frequent co-authors include Daniël Thalmann, Marcus Thiébaux, Andrew N. Marshall, Stacy Marsella, Mubbasir Kapadia, Daniel Thalmann, Amaury Aubel, Mentar Mahmudi, Fabrizio Galeazzi and Ari Shapiro. Their work appears in journals such as IEEE Transactions on Visualization and Computer Graphics, ACM Transactions on Graphics, Computer Graphics Forum, Computers & Graphics and IEEE Robotics and Automation Letters.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.