Lorraine Lin
Impact in
- Human-Computer Interaction top 1%
- Virtual Reality Applications and Impacts
- Hand Gesture Recognition Systems
- Interactive and Immersive Displays
- Cognitive Neuroscience top 10%
- Tactile and Sensory Interactions
- Visual perception and processing mechanisms
Papers in
-
- Virtual Reality Applications and Impacts 8
-
- Educational Games and Gamification 4
- Sport Psychology and Performance 3
- Co-authors
- Sophie Jörg (9 shared papers)Massimiliano Di Luca (3 shared papers)Valentin Schwind (1 shared paper)James Hillis (1 shared paper)Aline Normoyle (3 shared papers)Yuting Ye (3 shared papers)Alison Leonard (3 shared papers)Shaundra Daily (3 shared papers)
- Journals
- ACM Transactions on Graphics (1 paper)IEEE Transactions on Visualization and Computer Graphics (1 paper)ACM Transactions on Applied Perception (1 paper)IEEE Computer Graphics and Applications (1 paper)Journal of Applied Research in Higher Education (1 paper)
- Partner nations
- United StatesIsraelUnited Kingdom
In The Last Decade
Lorraine Lin
14 papers receiving 284 citations
Peers
Comparison fields: 5 of 42
- Human-Computer Interaction 242
- Cognitive Neuroscience 143
- Social Psychology 99
- Developmental and Educational Psychology 39
- Computer Science Applications 15
Countries citing papers authored by Lorraine Lin
This map shows the geographic impact of Lorraine Lin's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Lorraine Lin with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Lorraine Lin more than expected).
Fields of papers citing papers by Lorraine Lin
This network shows the impact of papers produced by Lorraine Lin. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Lorraine Lin. The network helps show where Lorraine Lin may publish in the future.
Co-authors
The 21 scholars most cited alongside Lorraine Lin, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2016 | 103 | |
| 2 | 2018 | 53 | |
| 3 | 2019 | 49 | |
| 4 | 2017 | 22 | |
| 5 | 2022 | 17 | |
| 6 | 2021 | 16 | |
| 7 | 2023 | 11 | |
| 8 | 2016 | 7 | |
| 9 | 2016 | 4 | |
| 10 | 2009 | 3 | |
| 11 | 2025 | 2 | |
| 12 | 2004 | 1 | |
| 13 | 2017 | 1 | |
| 14 | Evaluating Effects of Character Appearance on Ownership and Learning in Virtual Applications | 2019 | 1 |
About Lorraine Lin
Lorraine Lin is a scholar working on Human-Computer Interaction, Developmental and Educational Psychology, Social Psychology, Cognitive Neuroscience and Sociology and Political Science, having authored 14 papers that have together received 290 indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (8 papers), Action Observation and Synchronization (4 papers), Educational Games and Gamification (4 papers), Tactile and Sensory Interactions (4 papers), Digital Games and Media (3 papers), Sport Psychology and Performance (3 papers), Visual perception and processing mechanisms (2 papers) and Image and Video Quality Assessment (1 paper). The work is most often cited by research in Human-Computer Interaction (242 citations), Cognitive Neuroscience (143 citations), Social Psychology (99 citations), Developmental and Educational Psychology (39 citations) and Computer Science Applications (15 citations). Lorraine Lin has collaborated with scholars based in United States, Israel and United Kingdom. Frequent co-authors include Sophie Jörg, Massimiliano Di Luca, Valentin Schwind, James Hillis, Aline Normoyle, Yuting Ye, Alison Leonard, Shaundra Daily, Dhaval Parmar and Sabarish V. Babu. Their work appears in journals such as ACM Transactions on Graphics, IEEE Transactions on Visualization and Computer Graphics, ACM Transactions on Applied Perception, IEEE Computer Graphics and Applications and Journal of Applied Research in Higher Education.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.