Kosuke Sato
Impact in
- Human-Computer Interaction top 0.5%
- Interactive and Immersive Displays
- Virtual Reality Applications and Impacts
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- Computer Graphics and Visualization Techniques
Papers in
-
- Advanced Vision and Imaging 40
- Augmented Reality Applications 40
- Optical measurement and interference techniques 24
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- Interactive and Immersive Displays 66
- Virtual Reality Applications and Impacts 27
- Co-authors
- Daisuke Iwai (110 shared papers)Parinya Punpongsanon (22 shared papers)Katsushi Ikeuchi (3 shared papers)Masaki Yuki (3 shared papers)Kosuke Takemura (3 shared papers)Shinsaku Hiura (24 shared papers)Vinai Norasakkunkit (1 shared paper)Leda Cosmides (2 shared papers)
- Journals
- IEEE Transactions on Visualization and Computer Graphics (22 papers)IEEE Access (9 papers)Virtual Reality (4 papers)Optics Express (3 papers)IEEE Transactions on Circuits and Systems for Video Technology (2 papers)
- Partner nations
- JapanUnited StatesUnited Kingdom
In The Last Decade
Kosuke Sato
221 papers receiving 2.3k citations
Peers
Comparison fields: 5 of 136
- Human-Computer Interaction 830
- Computer Graphics and Computer-Aided Design 199
- Computer Vision and Pattern Recognition 1.1k
- Media Technology 313
- Cognitive Neuroscience 470
Countries citing papers authored by Kosuke Sato
This map shows the geographic impact of Kosuke Sato's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Kosuke Sato with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Kosuke Sato more than expected).
Fields of papers citing papers by Kosuke Sato
This network shows the impact of papers produced by Kosuke Sato. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Kosuke Sato. The network helps show where Kosuke Sato may publish in the future.
Co-authors
The 25 scholars most cited alongside Kosuke Sato, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 249 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2015 | 96 | |
| 2 | 1991 | 94 | |
| 3 | 2012 | 93 | |
| 4 | 2014 | 75 | |
| 5 | 2012 | 74 | |
| 6 | 2005 | 63 | |
| 7 | 2013 | 61 | |
| 8 | 2010 | 57 | |
| 9 | 2015 | 50 | |
| 10 | 2021 | 49 | |
| 11 | 2020 | 45 | |
| 12 | 2006 Conference on Computer Vision and Pattern Recognition Workshops | 2006 | 42 |
| 13 | 2002 | 41 | |
| 14 | 2013 | 40 | |
| 15 | 2014 | 39 | |
| 16 | 2003 | 39 | |
| 17 | 2005 | 39 | |
| 18 | 2017 | 36 | |
| 19 | 2010 | 31 | |
| 20 | 2017 | 29 |
About Kosuke Sato
Kosuke Sato is a scholar working on Computer Vision and Pattern Recognition, Human-Computer Interaction, Cognitive Neuroscience, Media Technology and Social Psychology, having authored 249 papers that have together received 2.4k indexed citations. Recurring topics across this work include Interactive and Immersive Displays (66 papers), Tactile and Sensory Interactions (53 papers), Advanced Vision and Imaging (40 papers), Augmented Reality Applications (40 papers), Advanced Optical Imaging Technologies (28 papers), Virtual Reality Applications and Impacts (27 papers), Optical measurement and interference techniques (24 papers) and Computer Graphics and Visualization Techniques (19 papers). The work is most often cited by research in Human-Computer Interaction (830 citations), Computer Graphics and Computer-Aided Design (199 citations), Computer Vision and Pattern Recognition (1.1k citations), Media Technology (313 citations) and Cognitive Neuroscience (470 citations). Kosuke Sato has collaborated with scholars based in Japan, United States and United Kingdom. Frequent co-authors include Daisuke Iwai, Parinya Punpongsanon, Katsushi Ikeuchi, Masaki Yuki, Kosuke Takemura, Shinsaku Hiura, Vinai Norasakkunkit, Leda Cosmides, Daniel Sznycer and Theresa E. Robertson. Their work appears in journals such as IEEE Transactions on Visualization and Computer Graphics, IEEE Access, Virtual Reality, Optics Express and IEEE Transactions on Circuits and Systems for Video Technology.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.