Daisuke Iwai
Impact in
- Human-Computer Interaction top 0.2%
- Interactive and Immersive Displays
- Virtual Reality Applications and Impacts
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- Computer Graphics and Visualization Techniques
Papers in
-
- Interactive and Immersive Displays 58
- Virtual Reality Applications and Impacts 25
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- Augmented Reality Applications 35
- Advanced Vision and Imaging 28
- Optical measurement and interference techniques 24
- Co-authors
- Kosuke Sato (106 shared papers)Anselm Grundhöfer (9 shared papers)Parinya Punpongsanon (22 shared papers)Oliver Bimber (6 shared papers)Gordon Wetzstein (3 shared papers)Amit H. Bermano (4 shared papers)Markus Billeter (2 shared papers)Yuta Itoh (5 shared papers)
- Journals
- IEEE Transactions on Visualization and Computer Graphics (30 papers)IEEE Access (9 papers)Computer Graphics Forum (5 papers)Virtual Reality (4 papers)Optics Express (3 papers)
- Partner nations
- JapanUnited StatesGermany
In The Last Decade
Daisuke Iwai
129 papers receiving 1.7k citations
Peers
Comparison fields: 5 of 115
- Human-Computer Interaction 775
- Computer Graphics and Computer-Aided Design 208
- Computer Vision and Pattern Recognition 1.0k
- Media Technology 428
- Geology 136
Countries citing papers authored by Daisuke Iwai
This map shows the geographic impact of Daisuke Iwai's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Daisuke Iwai with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Daisuke Iwai more than expected).
Fields of papers citing papers by Daisuke Iwai
This network shows the impact of papers produced by Daisuke Iwai. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Daisuke Iwai. The network helps show where Daisuke Iwai may publish in the future.
Co-authors
The 25 scholars most cited alongside Daisuke Iwai, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 143 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2008 | 84 | |
| 2 | 2015 | 84 | |
| 3 | 2018 | 71 | |
| 4 | 2008 | 70 | |
| 5 | 2017 | 65 | |
| 6 | 2014 | 59 | |
| 7 | 2015 | 48 | |
| 8 | 2021 | 47 | |
| 9 | 2013 | 46 | |
| 10 | 2015 | 41 | |
| 11 | 2020 | 41 | |
| 12 | 2008 | 38 | |
| 13 | 1996 | 36 | |
| 14 | 2016 | 35 | |
| 15 | 2005 | 34 | |
| 16 | 2008 | 34 | |
| 17 | 2014 | 34 | |
| 18 | 2017 | 33 | |
| 19 | 2010 | 29 | |
| 20 | 2019 | 27 |
About Daisuke Iwai
Daisuke Iwai is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition, Media Technology, Cognitive Neuroscience and Computer Graphics and Computer-Aided Design, having authored 143 papers that have together received 1.8k indexed citations. Recurring topics across this work include Interactive and Immersive Displays (58 papers), Advanced Optical Imaging Technologies (38 papers), Tactile and Sensory Interactions (38 papers), Augmented Reality Applications (35 papers), Advanced Vision and Imaging (28 papers), Virtual Reality Applications and Impacts (25 papers), Optical measurement and interference techniques (24 papers) and Computer Graphics and Visualization Techniques (19 papers). The work is most often cited by research in Human-Computer Interaction (775 citations), Computer Graphics and Computer-Aided Design (208 citations), Computer Vision and Pattern Recognition (1.0k citations), Media Technology (428 citations) and Geology (136 citations). Daisuke Iwai has collaborated with scholars based in Japan, United States and Germany. Frequent co-authors include Kosuke Sato, Anselm Grundhöfer, Parinya Punpongsanon, Oliver Bimber, Gordon Wetzstein, Amit H. Bermano, Markus Billeter, Yuta Itoh, Yuki Yoshikawa and Hsin-Ni Ho. Their work appears in journals such as IEEE Transactions on Visualization and Computer Graphics, IEEE Access, Computer Graphics Forum, Virtual Reality and Optics Express.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.