Kok‐Lim Low
Impact in
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- Computer Graphics and Visualization Techniques
- Human-Computer Interaction top 1%
- Interactive and Immersive Displays
Papers in
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- Advanced Vision and Imaging 19
- Augmented Reality Applications 12
- Visual Attention and Saliency Detection 6
- Image Enhancement Techniques 5
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- Computer Graphics and Visualization Techniques 15
- Co-authors
- Ramesh Raskar (3 shared papers)Greg Welch (6 shared papers)Lai-Kuan Wong (6 shared papers)Tiow-Seng Tan (2 shared papers)Anselmo Lastra (12 shared papers)Deepak Bandyopadhyay (1 shared paper)Henry Fuchs (4 shared papers)Rubaiat Habib Kazi (2 shared papers)
- Journals
- The Visual Computer (2 papers)IEEE Transactions on Visualization and Computer Graphics (2 papers)PRESENCE Virtual and Augmented Reality (1 paper)IEEE Transactions on Multimedia (1 paper)IEEE Multimedia (1 paper)
- Partner nations
- SingaporeUnited StatesMalaysia
In The Last Decade
Kok‐Lim Low
43 papers receiving 1.2k citations
Peers
Comparison fields: 5 of 77
- Computer Graphics and Computer-Aided Design 311
- Human-Computer Interaction 339
- Geology 256
- Computer Vision and Pattern Recognition 891
- Aerospace Engineering 346
Countries citing papers authored by Kok‐Lim Low
This map shows the geographic impact of Kok‐Lim Low's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Kok‐Lim Low with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Kok‐Lim Low more than expected).
Fields of papers citing papers by Kok‐Lim Low
This network shows the impact of papers produced by Kok‐Lim Low. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Kok‐Lim Low. The network helps show where Kok‐Lim Low may publish in the future.
Co-authors
The 25 scholars most cited alongside Kok‐Lim Low, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 45 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | Linear Least-Squares Optimization for Point-to-Plane ICP Surface Registration | 2004 | 307 |
| 2 | 2001 | 248 | |
| 3 | 1997 | 129 | |
| 4 | 2009 | 98 | |
| 5 | 2001 | 62 | |
| 6 | 2001 | 42 | |
| 7 | 2011 | 40 | |
| 8 | 2014 | 25 | |
| 9 | 2011 | 24 | |
| 10 | 2012 | 24 | |
| 11 | 2006 | 23 | |
| 12 | An Adaptive Hierarchical Next-Best-View Algorithm for 3D Reconstruction of Indoor Scenes | 2006 | 22 |
| 13 | 2004 | 21 | |
| 14 | 2003 | 14 | |
| 15 | 1999 | 14 | |
| 16 | 2013 | 13 | |
| 17 | 2004 | 13 | |
| 18 | 2004 | 12 | |
| 19 | 2005 | 12 | |
| 20 | 2018 | 12 |
About Kok‐Lim Low
Kok‐Lim Low is a scholar working on Computer Vision and Pattern Recognition, Computer Graphics and Computer-Aided Design, Aerospace Engineering, Human-Computer Interaction and Control and Systems Engineering, having authored 45 papers that have together received 1.3k indexed citations. Recurring topics across this work include Advanced Vision and Imaging (19 papers), Computer Graphics and Visualization Techniques (15 papers), Augmented Reality Applications (12 papers), Robotics and Sensor-Based Localization (11 papers), Interactive and Immersive Displays (11 papers), Visual Attention and Saliency Detection (6 papers), Image Enhancement Techniques (5 papers) and Virtual Reality Applications and Impacts (5 papers). The work is most often cited by research in Computer Graphics and Computer-Aided Design (311 citations), Human-Computer Interaction (339 citations), Geology (256 citations), Computer Vision and Pattern Recognition (891 citations) and Aerospace Engineering (346 citations). Kok‐Lim Low has collaborated with scholars based in Singapore, United States and Malaysia. Frequent co-authors include Ramesh Raskar, Greg Welch, Lai-Kuan Wong, Tiow-Seng Tan, Anselmo Lastra, Deepak Bandyopadhyay, Henry Fuchs, Rubaiat Habib Kazi, Shengdong Zhao and Richard Davis. Their work appears in journals such as The Visual Computer, IEEE Transactions on Visualization and Computer Graphics, PRESENCE Virtual and Augmented Reality, IEEE Transactions on Multimedia and IEEE Multimedia.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.