Ali Arya
Impact in
- Human-Computer Interaction top 1%
- Virtual Reality Applications and Impacts
- Innovative Human-Technology Interaction
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- Educational Games and Gamification
Papers in
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- Video Analysis and Summarization 13
- Face recognition and analysis 13
- Human Pose and Action Recognition 12
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- Virtual Reality Applications and Impacts 21
- Co-authors
- Anthony Scavarelli (6 shared papers)Robert J. Teather (4 shared papers)S. Ali Etemad (18 shared papers)Steve DiPaola (14 shared papers)Gerry Chan (12 shared papers)Zhao Zhao (6 shared papers)Rita Orji (7 shared papers)Anthony Whitehead (7 shared papers)
- Journals
- International Journal of Human-Computer Interaction (2 papers)Lecture notes in computer science (10 papers)Virtual Reality (1 paper)IEEE Transactions on Multimedia (1 paper)JMIR Serious Games (1 paper)
- Partner nations
- CanadaUnited StatesIran
In The Last Decade
Ali Arya
88 papers receiving 975 citations
Ali Arya's Hit Papers
Peers
Comparison fields: 5 of 110
- Human-Computer Interaction 394
- Developmental and Educational Psychology 255
- Computer Vision and Pattern Recognition 355
- Computer Science Applications 59
- Applied Psychology 43
Countries citing papers authored by Ali Arya
This map shows the geographic impact of Ali Arya's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Ali Arya with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Ali Arya more than expected).
Fields of papers citing papers by Ali Arya
This network shows the impact of papers produced by Ali Arya. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Ali Arya. The network helps show where Ali Arya may publish in the future.
Co-authors
The 25 scholars most cited alongside Ali Arya, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 95 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | Virtual reality and augmented reality in social learning spaces: a literature review Hit paper breakdown → | 2020 | 284 |
| 2 | 2013 | 49 | |
| 3 | 2020 | 41 | |
| 4 | 2017 | 39 | |
| 5 | 2013 | 38 | |
| 6 | 2006 | 33 | |
| 7 | 2019 | 28 | |
| 8 | 2015 | 27 | |
| 9 | 2013 | 21 | |
| 10 | 2009 | 20 | |
| 11 | 2016 | 20 | |
| 12 | 2006 | 16 | |
| 13 | 2023 | 15 | |
| 14 | 2012 | 14 | |
| 15 | 2019 | 13 | |
| 16 | 2007 | 13 | |
| 17 | 2021 | 13 | |
| 18 | 2019 | 12 | |
| 19 | 2016 | 12 | |
| 20 | 2016 | 11 |
About Ali Arya
Ali Arya is a scholar working on Computer Vision and Pattern Recognition, Human-Computer Interaction, Developmental and Educational Psychology, Control and Systems Engineering and Sociology and Political Science, having authored 95 papers that have together received 1.0k indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (21 papers), Human Motion and Animation (20 papers), Educational Games and Gamification (20 papers), Video Analysis and Summarization (13 papers), Face recognition and analysis (13 papers), Human Pose and Action Recognition (12 papers), Digital Games and Media (8 papers) and Social Robot Interaction and HRI (7 papers). The work is most often cited by research in Human-Computer Interaction (394 citations), Developmental and Educational Psychology (255 citations), Computer Vision and Pattern Recognition (355 citations), Computer Science Applications (59 citations) and Applied Psychology (43 citations). Ali Arya has collaborated with scholars based in Canada, United States and Iran. Frequent co-authors include Anthony Scavarelli, Robert J. Teather, S. Ali Etemad, Steve DiPaola, Gerry Chan, Zhao Zhao, Rita Orji, Anthony Whitehead, Robert Biddle and Allan Fowler. Their work appears in journals such as International Journal of Human-Computer Interaction, Lecture notes in computer science, Virtual Reality, IEEE Transactions on Multimedia and JMIR Serious Games.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.