William Raffe
Impact in
- Human-Computer Interaction top 5%
- Virtual Reality Applications and Impacts
- Innovative Human-Technology Interaction
- Interactive and Immersive Displays
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- Educational Games and Gamification
Papers in
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- Artificial Intelligence in Games 15
- Reinforcement Learning in Robotics 5
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- Video Analysis and Summarization 6
- Co-authors
- Jaime García (17 shared papers)Fabio Zambetta (13 shared papers)Xiaodong Li (13 shared papers)Florian Mueller (6 shared papers)Alexey Voinov (2 shared papers)Michael Hitchens (2 shared papers)Anders Drachen (2 shared papers)Rafet Sifa (1 shared paper)
- Journals
- ACM Transactions on Computer-Human Interaction (1 paper)Environmental Modelling & Software (1 paper)IEEE Transactions on Computational Intelligence and AI in Games (1 paper)Group Decision and Negotiation (1 paper)IEEE Transactions on Games (2 papers)
- Partner nations
- AustraliaGermanyNetherlands
In The Last Decade
William Raffe
35 papers receiving 326 citations
Peers
Comparison fields: 5 of 81
- Human-Computer Interaction 68
- Developmental and Educational Psychology 93
- Artificial Intelligence 124
- Computer Vision and Pattern Recognition 60
- Sociology and Political Science 104
Countries citing papers authored by William Raffe
This map shows the geographic impact of William Raffe's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by William Raffe with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites William Raffe more than expected).
Fields of papers citing papers by William Raffe
This network shows the impact of papers produced by William Raffe. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by William Raffe. The network helps show where William Raffe may publish in the future.
Co-authors
The 25 scholars most cited alongside William Raffe, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 37 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2020 | 53 | |
| 2 | 2017 | 39 | |
| 3 | 2016 | 32 | |
| 4 | 2015 | 18 | |
| 5 | 2018 | 14 | |
| 6 | 2020 | 14 | |
| 7 | 2012 | 13 | |
| 8 | 2019 | 13 | |
| 9 | 2013 | 11 | |
| 10 | 2018 | 10 | |
| 11 | 2020 | 10 | |
| 12 | 2018 | 10 | |
| 13 | 2014 | 10 | |
| 14 | 2018 | 10 | |
| 15 | 2011 | 9 | |
| 16 | 2021 | 8 | |
| 17 | 2023 | 7 | |
| 18 | 2019 | 5 | |
| 19 | 2019 | 5 | |
| 20 | 2020 | 5 |
About William Raffe
William Raffe is a scholar working on Artificial Intelligence, Computer Vision and Pattern Recognition, Sociology and Political Science, Developmental and Educational Psychology and Human-Computer Interaction, having authored 37 papers that have together received 334 indexed citations. Recurring topics across this work include Artificial Intelligence in Games (15 papers), Digital Games and Media (9 papers), Educational Games and Gamification (9 papers), Video Analysis and Summarization (6 papers), Reinforcement Learning in Robotics (5 papers), Stroke Rehabilitation and Recovery (4 papers), Virtual Reality Applications and Impacts (3 papers) and Sports Analytics and Performance (3 papers). The work is most often cited by research in Human-Computer Interaction (68 citations), Developmental and Educational Psychology (93 citations), Artificial Intelligence (124 citations), Computer Vision and Pattern Recognition (60 citations) and Sociology and Political Science (104 citations). William Raffe has collaborated with scholars based in Australia, Germany and Netherlands. Frequent co-authors include Jaime García, Fabio Zambetta, Xiaodong Li, Florian Mueller, Alexey Voinov, Michael Hitchens, Anders Drachen, Rafet Sifa, A. Imran Nordin and Karla Félix Navarro. Their work appears in journals such as ACM Transactions on Computer-Human Interaction, Environmental Modelling & Software, IEEE Transactions on Computational Intelligence and AI in Games, Group Decision and Negotiation and IEEE Transactions on Games.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.