Tom Molet
Impact in
- Human-Computer Interaction top 2%
- Virtual Reality Applications and Impacts
- Hand Gesture Recognition Systems
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- Human Pose and Action Recognition
- Video Analysis and Summarization
- Augmented Reality Applications
- Advanced Vision and Imaging
Papers in
-
- Human Motion and Animation 16
- Simulation and Modeling Applications 3
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- Virtual Reality Applications and Impacts 4
- Hand Gesture Recognition Systems 3
- Co-authors
- Daniël Thalmann (11 shared papers)Nadia Magnenat‐Thalmann (11 shared papers)Ronan Boulic (6 shared papers)Arjan Egges (1 shared paper)George Papagiannakis (4 shared papers)Igor Pandžić (2 shared papers)Daniel Thalmann (2 shared papers)Bruno Herbelin (2 shared papers)
- Journals
- PRESENCE Virtual and Augmented Reality (2 papers)Computer Graphics Forum (2 papers)IEEE Transactions on Robotics and Automation (1 paper)IEEE Computer Graphics and Applications (1 paper)Biomedizinische Technik/Biomedical Engineering (1 paper)
- Partner nations
- SwitzerlandGermanyItaly
In The Last Decade
Tom Molet
20 papers receiving 527 citations
Peers
Comparison fields: 5 of 85
- Human-Computer Interaction 174
- Computer Vision and Pattern Recognition 366
- Control and Systems Engineering 329
- Computer Graphics and Computer-Aided Design 28
- Geology 20
Countries citing papers authored by Tom Molet
This map shows the geographic impact of Tom Molet's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Tom Molet with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Tom Molet more than expected).
Fields of papers citing papers by Tom Molet
This network shows the impact of papers produced by Tom Molet. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Tom Molet. The network helps show where Tom Molet may publish in the future.
Co-authors
The 25 scholars most cited alongside Tom Molet, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 1995 | 87 | |
| 2 | 1999 | 84 | |
| 3 | 1996 | 70 | |
| 4 | 2003 | 64 | |
| 5 | 2004 | 60 | |
| 6 | 2004 | 53 | |
| 7 | 2002 | 46 | |
| 8 | 1999 | 41 | |
| 9 | LIFEPLUS: Revival of life in ancient Pompeii, Virtual Systems and Multimedia | 2002 | 27 |
| 10 | 2001 | 17 | |
| 11 | Interactive Scenario Immersion: Health Emergency Decision Training in JUST Project | 2002 | 15 |
| 12 | 1999 | 14 | |
| 13 | 2003 | 12 | |
| 14 | 2004 | 8 | |
| 15 | 2000 | 6 | |
| 16 | 2002 | 5 | |
| 17 | 2003 | 5 | |
| 18 | 2000 | 4 | |
| 19 | Motion capture and visualization of the hip joint with dynamic MRI and optical systems: Research Articles | 2004 | 3 |
| 20 | 1998 | 2 |
About Tom Molet
Tom Molet is a scholar working on Control and Systems Engineering, Human-Computer Interaction, Computer Vision and Pattern Recognition, Computer Graphics and Computer-Aided Design and Computational Mechanics, having authored 20 papers that have together received 623 indexed citations. Recurring topics across this work include Human Motion and Animation (16 papers), Human Pose and Action Recognition (6 papers), Video Analysis and Summarization (5 papers), Advanced Vision and Imaging (4 papers), Virtual Reality Applications and Impacts (4 papers), Hand Gesture Recognition Systems (3 papers), Augmented Reality Applications (3 papers) and Simulation and Modeling Applications (3 papers). The work is most often cited by research in Human-Computer Interaction (174 citations), Computer Vision and Pattern Recognition (366 citations), Control and Systems Engineering (329 citations), Computer Graphics and Computer-Aided Design (28 citations) and Geology (20 citations). Tom Molet has collaborated with scholars based in Switzerland, Germany and Italy. Frequent co-authors include Daniël Thalmann, Nadia Magnenat‐Thalmann, Ronan Boulic, Arjan Egges, George Papagiannakis, Igor Pandžić, Daniel Thalmann, Bruno Herbelin, Branislav Ulicny and Hansrudi Noser. Their work appears in journals such as PRESENCE Virtual and Augmented Reality, Computer Graphics Forum, IEEE Transactions on Robotics and Automation, IEEE Computer Graphics and Applications and Biomedizinische Technik/Biomedical Engineering.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.