Tim Weißker
Impact in
- Human-Computer Interaction top 1%
- Virtual Reality Applications and Impacts
- Interactive and Immersive Displays
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- Augmented Reality Applications
Papers in
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- Virtual Reality Applications and Impacts 20
- Interactive and Immersive Displays 12
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- Augmented Reality Applications 9
- Data Visualization and Analytics 3
- Context-Aware Activity Recognition Systems 2
- Co-authors
- Alexander Kulik (6 shared papers)Bernd Froehlich (11 shared papers)André Kunert (3 shared papers)Bernd Fröhlich (1 shared paper)Torsten Kuhlen (13 shared papers)Daniel Zielasko (3 shared papers)Florian Echtler (3 shared papers)Johannes Hartmann (2 shared papers)
- Journals
- IEEE Transactions on Visualization and Computer Graphics (10 papers)2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (1 paper)RWTH Publications (RWTH Aachen) (2 papers)2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2 papers)
- Partner nations
- GermanyNew ZealandDenmark
In The Last Decade
Tim Weißker
23 papers receiving 477 citations
Peers
Comparison fields: 5 of 70
- Human-Computer Interaction 362
- Computer Vision and Pattern Recognition 192
- Cognitive Neuroscience 72
- Social Psychology 77
- Automotive Engineering 45
Countries citing papers authored by Tim Weißker
This map shows the geographic impact of Tim Weißker's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Tim Weißker with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Tim Weißker more than expected).
Fields of papers citing papers by Tim Weißker
This network shows the impact of papers produced by Tim Weißker. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Tim Weißker. The network helps show where Tim Weißker may publish in the future.
Co-authors
The 18 scholars most cited alongside Tim Weißker, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 29 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2020 | 142 | |
| 2 | 2018 | 93 | |
| 3 | 2021 | 33 | |
| 4 | 2019 | 33 | |
| 5 | 2020 | 32 | |
| 6 | 2019 | 26 | |
| 7 | 2021 | 21 | |
| 8 | 2019 | 18 | |
| 9 | 2023 | 17 | |
| 10 | 2023 | 16 | |
| 11 | 2024 | 10 | |
| 12 | 2022 | 8 | |
| 13 | 2021 | 8 | |
| 14 | 2024 | 7 | |
| 15 | 2016 | 5 | |
| 16 | 2024 | 4 | |
| 17 | 2017 | 4 | |
| 18 | 2020 | 4 | |
| 19 | 2016 | 3 | |
| 20 | 2023 | 3 |
About Tim Weißker
Tim Weißker is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition, Ocean Engineering, Automotive Engineering and Social Psychology, having authored 29 papers that have together received 491 indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (20 papers), Interactive and Immersive Displays (12 papers), Augmented Reality Applications (9 papers), Evacuation and Crowd Dynamics (5 papers), Spatial Cognition and Navigation (4 papers), Data Visualization and Analytics (3 papers), Teleoperation and Haptic Systems (3 papers) and Context-Aware Activity Recognition Systems (2 papers). The work is most often cited by research in Human-Computer Interaction (362 citations), Computer Vision and Pattern Recognition (192 citations), Cognitive Neuroscience (72 citations), Social Psychology (77 citations) and Automotive Engineering (45 citations). Tim Weißker has collaborated with scholars based in Germany, New Zealand and Denmark. Frequent co-authors include Alexander Kulik, Bernd Froehlich, André Kunert, Bernd Fröhlich, Torsten Kuhlen, Daniel Zielasko, Florian Echtler, Johannes Hartmann, Stephan Beck and Benjamin Weyers. Their work appears in journals such as IEEE Transactions on Visualization and Computer Graphics, 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), RWTH Publications (RWTH Aachen), 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) and RWTH Publications (RWTH Aachen).
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.