Sebastian Risi
Impact in
- Artificial Intelligence top 1%
- Artificial Intelligence in Games
- Reinforcement Learning in Robotics
- Evolutionary Algorithms and Applications
- Metaheuristic Optimization Algorithms Research
- Neural Networks and Applications
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- Video Analysis and Summarization
Papers in
-
- Evolutionary Algorithms and Applications 43
- Reinforcement Learning in Robotics 43
- Artificial Intelligence in Games 36
- Neural Networks and Applications 13
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- Music Technology and Sound Studies 15
- Video Analysis and Summarization 10
- Co-authors
- Kenneth O. Stanley (21 shared papers)Julian Togelius (19 shared papers)Joel Lehman (12 shared papers)Jialin Liu (3 shared papers)Jichen Zhu (3 shared papers)Antonios Liapis (2 shared papers)Charles E. Hughes (2 shared papers)Rafael Bidarra (1 shared paper)
- Journals
- Artificial Life (4 papers)IEEE Transactions on Computational Intelligence and AI in Games (3 papers)Adaptive Behavior (2 papers)Genetic Programming and Evolvable Machines (2 papers)Lecture notes in computer science (11 papers)
- Partner nations
- DenmarkUnited StatesUnited Kingdom
In The Last Decade
Sebastian Risi
121 papers receiving 1.9k citations
Peers
Comparison fields: 5 of 112
- Artificial Intelligence 1.3k
- Computer Vision and Pattern Recognition 440
- Health Informatics 21
- Human-Computer Interaction 77
- Computer Graphics and Computer-Aided Design 45
Countries citing papers authored by Sebastian Risi
This map shows the geographic impact of Sebastian Risi's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Sebastian Risi with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Sebastian Risi more than expected).
Fields of papers citing papers by Sebastian Risi
This network shows the impact of papers produced by Sebastian Risi. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Sebastian Risi. The network helps show where Sebastian Risi may publish in the future.
Co-authors
The 25 scholars most cited alongside Sebastian Risi, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 132 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2018 | 160 | |
| 2 | 2018 | 149 | |
| 3 | 2015 | 106 | |
| 4 | 2020 | 86 | |
| 5 | 2018 | 66 | |
| 6 | 2009 | 58 | |
| 7 | 2010 | 54 | |
| 8 | 2010 | 52 | |
| 9 | 2015 | 49 | |
| 10 | 2012 | 46 | |
| 11 | 2012 | 45 | |
| 12 | 2014 | 43 | |
| 13 | 2010 | 42 | |
| 14 | 2016 | 41 | |
| 15 | 2012 | 35 | |
| 16 | 2021 | 29 | |
| 17 | 2015 | 28 | |
| 18 | 2016 | 28 | |
| 19 | 2017 | 25 | |
| 20 | 2017 | 24 |
About Sebastian Risi
Sebastian Risi is a scholar working on Artificial Intelligence, Computer Vision and Pattern Recognition, Mechanical Engineering, Sociology and Political Science and Cognitive Neuroscience, having authored 132 papers that have together received 2.0k indexed citations. Recurring topics across this work include Evolutionary Algorithms and Applications (43 papers), Reinforcement Learning in Robotics (43 papers), Artificial Intelligence in Games (36 papers), Modular Robots and Swarm Intelligence (19 papers), Digital Games and Media (16 papers), Music Technology and Sound Studies (15 papers), Neural Networks and Applications (13 papers) and Video Analysis and Summarization (10 papers). The work is most often cited by research in Artificial Intelligence (1.3k citations), Computer Vision and Pattern Recognition (440 citations), Health Informatics (21 citations), Human-Computer Interaction (77 citations) and Computer Graphics and Computer-Aided Design (45 citations). Sebastian Risi has collaborated with scholars based in Denmark, United States and United Kingdom. Frequent co-authors include Kenneth O. Stanley, Julian Togelius, Joel Lehman, Jialin Liu, Jichen Zhu, Antonios Liapis, Charles E. Hughes, Rafael Bidarra, G. Michael Youngblood and David B. D’Ambrosio. Their work appears in journals such as Artificial Life, IEEE Transactions on Computational Intelligence and AI in Games, Adaptive Behavior, Genetic Programming and Evolvable Machines and Lecture notes in computer science.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.