R.M. Smelik
Impact in
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- Computer Graphics and Visualization Techniques
- Architecture top 5%
Papers in
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- Computer Graphics and Visualization Techniques 15
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- Human Motion and Animation 9
- Co-authors
- Rafael Bidarra (17 shared papers)Tim Tutenel (15 shared papers)Klaas Jan de Kraker (11 shared papers)Bedřich Beneš (1 shared paper)Ricardo Lopes (2 shared papers)Arend Rensink (1 shared paper)Karel Van den Bosch (1 shared paper)Alexis Klein (1 shared paper)
- Journals
- Computer Graphics Forum (1 paper)Neurosurgery (1 paper)IEEE Transactions on Computational Intelligence and AI in Games (1 paper)Computers & Graphics (1 paper)The Journal of Defense Modeling and Simulation Applications Methodology Technology (1 paper)
- Partner nations
- NetherlandsJapanUnited States
In The Last Decade
R.M. Smelik
19 papers receiving 603 citations
Peers
Comparison fields: 5 of 69
- Computer Graphics and Computer-Aided Design 230
- Architecture 23
- Geology 78
- Computer Vision and Pattern Recognition 269
- Building and Construction 125
Countries citing papers authored by R.M. Smelik
This map shows the geographic impact of R.M. Smelik's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by R.M. Smelik with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites R.M. Smelik more than expected).
Fields of papers citing papers by R.M. Smelik
This network shows the impact of papers produced by R.M. Smelik. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by R.M. Smelik. The network helps show where R.M. Smelik may publish in the future.
Co-authors
The 10 scholars most cited alongside R.M. Smelik, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 23 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2014 | 193 | |
| 2 | 2010 | 69 | |
| 3 | A Survey of Procedural Methods for Terrain Modelling | 2009 | 61 |
| 4 | 2008 | 56 | |
| 5 | 2010 | 54 | |
| 6 | Rule-based layout solving and its application to procedural interior generation | 2009 | 34 |
| 7 | 2009 | 31 | |
| 8 | 2010 | 26 | |
| 9 | 2010 | 23 | |
| 10 | 2011 | 20 | |
| 11 | 2010 | 18 | |
| 12 | 2009 | 17 | |
| 13 | 2008 | 16 | |
| 14 | 2011 | 11 | |
| 15 | Integrating semantics and procedural generation: key enabling factors for declarative modeling of virtual worlds | 2010 | 10 |
| 16 | 2010 | 9 | |
| 17 | 2006 | 6 | |
| 18 | A Case Study on Procedural Modeling of Geo-Typical Southern Afghasistan Terrain | 2009 | 3 |
| 19 | 2016 | 1 | |
| 20 | Simulation independent model configuration | 2018 | 1 |
About R.M. Smelik
R.M. Smelik is a scholar working on Computer Graphics and Computer-Aided Design, Control and Systems Engineering, Computational Mechanics, Artificial Intelligence and Computer Vision and Pattern Recognition, having authored 23 papers that have together received 659 indexed citations. Recurring topics across this work include Computer Graphics and Visualization Techniques (15 papers), Human Motion and Animation (9 papers), 3D Shape Modeling and Analysis (6 papers), Artificial Intelligence in Games (4 papers), 3D Modeling in Geospatial Applications (4 papers), Simulation Techniques and Applications (3 papers), Data Management and Algorithms (2 papers) and Virtual Reality Applications and Impacts (2 papers). The work is most often cited by research in Computer Graphics and Computer-Aided Design (230 citations), Architecture (23 citations), Geology (78 citations), Computer Vision and Pattern Recognition (269 citations) and Building and Construction (125 citations). R.M. Smelik has collaborated with scholars based in Netherlands, Japan and United States. Frequent co-authors include Rafael Bidarra, Tim Tutenel, Klaas Jan de Kraker, Bedřich Beneš, Ricardo Lopes, Arend Rensink, Karel Van den Bosch, Alexis Klein, R.J.J.H. van Son and Steven de Jong. Their work appears in journals such as Computer Graphics Forum, Neurosurgery, IEEE Transactions on Computational Intelligence and AI in Games, Computers & Graphics and The Journal of Defense Modeling and Simulation Applications Methodology Technology.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.