Frédéric Merienne
Impact in
- Human-Computer Interaction top 1%
- Virtual Reality Applications and Impacts
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- Digital Transformation in Industry
- Industrial Vision Systems and Defect Detection
Papers in
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- Virtual Reality Applications and Impacts 36
- Interactive and Immersive Displays 9
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- Augmented Reality Applications 18
- Co-authors
- Jean-Rémy Chardonnet (19 shared papers)Andras Kemeny (12 shared papers)Simone Benedetto (1 shared paper)Marco Pedrotti (1 shared paper)Yuyang Wang (5 shared papers)Thierry Baccino (1 shared paper)Andras A. Kemeny (6 shared papers)Paul George (3 shared papers)
- Journals
- International Journal on Interactive Design and Manufacturing (IJIDeM) (5 papers)Virtual Reality (4 papers)IEEE Access (4 papers)International Journal of Human-Computer Studies (2 papers)Computers in Industry (2 papers)
- Partner nations
- FranceMalaysiaUnited States
In The Last Decade
Frédéric Merienne
89 papers receiving 1.2k citations
Peers
Comparison fields: 5 of 113
- Human-Computer Interaction 448
- Industrial and Manufacturing Engineering 158
- Social Psychology 283
- Computer Vision and Pattern Recognition 274
- Cognitive Neuroscience 200
Countries citing papers authored by Frédéric Merienne
This map shows the geographic impact of Frédéric Merienne's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Frédéric Merienne with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Frédéric Merienne more than expected).
Fields of papers citing papers by Frédéric Merienne
This network shows the impact of papers produced by Frédéric Merienne. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Frédéric Merienne. The network helps show where Frédéric Merienne may publish in the future.
Co-authors
The 25 scholars most cited alongside Frédéric Merienne, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 100 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2013 | 158 | |
| 2 | 2017 | 78 | |
| 3 | 2018 | 71 | |
| 4 | 2017 | 63 | |
| 5 | 2014 | 49 | |
| 6 | 2011 | 42 | |
| 7 | 2021 | 40 | |
| 8 | 2021 | 34 | |
| 9 | 2019 | 34 | |
| 10 | 2002 | 29 | |
| 11 | 2002 | 28 | |
| 12 | 2017 | 27 | |
| 13 | 2021 | 26 | |
| 14 | 2018 | 25 | |
| 15 | 2017 | 24 | |
| 16 | 2020 | 20 | |
| 17 | 2011 | 18 | |
| 18 | 2020 | 17 | |
| 19 | 2021 | 16 | |
| 20 | 2002 | 15 |
About Frédéric Merienne
Frédéric Merienne is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition, Social Psychology, Cognitive Neuroscience and Automotive Engineering, having authored 100 papers that have together received 1.2k indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (36 papers), Augmented Reality Applications (18 papers), Human-Automation Interaction and Safety (17 papers), Tactile and Sensory Interactions (10 papers), Interactive and Immersive Displays (9 papers), Visual perception and processing mechanisms (8 papers), 3D Surveying and Cultural Heritage (7 papers) and Teleoperation and Haptic Systems (7 papers). The work is most often cited by research in Human-Computer Interaction (448 citations), Industrial and Manufacturing Engineering (158 citations), Social Psychology (283 citations), Computer Vision and Pattern Recognition (274 citations) and Cognitive Neuroscience (200 citations). Frédéric Merienne has collaborated with scholars based in France, Malaysia and United States. Frequent co-authors include Jean-Rémy Chardonnet, Andras Kemeny, Simone Benedetto, Marco Pedrotti, Yuyang Wang, Thierry Baccino, Andras A. Kemeny, Paul George, Patrick Gorria and Suziah Sulaiman. Their work appears in journals such as International Journal on Interactive Design and Manufacturing (IJIDeM), Virtual Reality, IEEE Access, International Journal of Human-Computer Studies and Computers in Industry.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.