IEEE Transactions on Games 3.6k citations
406 papers · indexed · active since 2017
Impact in Virtual Reality Applications and Impacts Artificial Intelligence in Games Reinforcement Learning in Robotics Evolutionary Algorithms and Applications Papers in i Artificial Intelligence in Games 186 Reinforcement Learning in Robotics 84 Educational Games and Gamification 74 show more fields Overview Impact Peers Geography Research Space Peers IEEE Transactions on Games
Comparison fields: 5 of 136 Human-Computer Interaction 336 Artificial Intelligence 1.8k Developmental and Educational Psychology 622 Computer Vision and Pattern Recognition 712 Computer Science Applications 175 Health Informatics 32 Sociology and Political Science 846 Computer Graphics and Computer-Aided Design 51 Marketing 110 Cognitive Neuroscience 192 Signal Processing 115 Control and Systems Engineering 234 Information Systems 212 Experimental and Cognitive Psychology 113 Economics and Econometrics 223 Management Science and Operations Research 103 Clinical Psychology 155 Applied Psychology 34 Software 31 Computer Networks and Communications 166 Social Psychology 136 Information Systems and Management 44 Rehabilitation 35 Computational Theory and Mathematics 96 Automotive Engineering 63 Industrial and Manufacturing Engineering 52 Literature and Literary Theory 54 Management Information Systems 40 Safety Research 33 Statistical and Nonlinear Physics 45 Computational Mathematics 2 Education 92 Aerospace Engineering 78 Transportation 18 Physical Therapy, Sports Therapy and Rehabilitation 11 Media Technology 23 Orthopedics and Sports Medicine 19 Organizational Behavior and Human Resource Management 24 Urban Studies 14 Building and Construction 31 General Decision Sciences 4 Electrical and Electronic Engineering 125 Geology 12 Communication 15 Ocean Engineering 31 Architecture 3 General Social Sciences 6 Occupational Therapy 7 Computational Mechanics 31 Gender Studies 13 Music 4 Health Information Management 5 Biomedical Engineering 48 Management of Technology and Innovation 8 Complementary and alternative medicine 8 Cultural Studies 9 Physiology 25 Demography 12 Speech and Hearing 6 Mechanical Engineering 36 Psychiatry and Mental health 12 Philosophy 10 Management, Monitoring, Policy and Law 10 Safety, Risk, Reliability and Quality 7 Radiology, Nuclear Medicine and Imaging 15 General Health Professions 16 Strategy and Management 10 Tourism, Leisure and Hospitality Management 1 Visual Arts and Performing Arts 3 Family Practice 1 Conservation 2 Numerical Analysis 3 Museology 2 Language and Linguistics 6 Geography, Planning and Development 3 Public Health, Environmental and Occupational Health 13 Environmental Engineering 7 Cardiology and Cardiovascular Medicine 10 Business and International Management 1 Ecological Modeling 2 Civil and Structural Engineering 10 Modeling and Simulation 2 Political Science and International Relations 11 Renewable Energy, Sustainability and the Environment 7 Radiological and Ultrasound Technology 2 Hardware and Architecture 3 Pediatrics, Perinatology and Child Health 7 Health 3 Epidemiology 12 Accounting 4 Health, Toxicology and Mutagenesis 5 Cellular and Molecular Neuroscience 6 Genetics 9 Finance 3 Discrete Mathematics and Combinatorics 1 Instrumentation 1 General Economics, Econometrics and Finance 2 Emergency Medicine 2 Statistics and Probability 2 Global and Planetary Change 5 Pharmacy 1 Surgery 9 History and Philosophy of Science 1 Anesthesiology and Pain Medicine 1 Endocrinology 1 Pharmacology 3 Geochemistry and Petrology 1 Biophysics 1 Pulmonary and Respiratory Medicine 5 Atmospheric Science 3 Oceanography 2 Fluid Flow and Transfer Processes 1 Plant Science 6 Atomic and Molecular Physics, and Optics 5 Emergency Medical Services 1 Earth-Surface Processes 1 Water Science and Technology 2 Neurology 2 Small Animals 1 Statistics, Probability and Uncertainty 1 Ophthalmology 1 Mechanics of Materials 3 General Agricultural and Biological Sciences 1 Electronic, Optical and Magnetic Materials 2 Molecular Biology 7 Environmental Chemistry 1 Applied Mathematics 1 Nature and Landscape Conservation 1 Geophysics 1 Cancer Research 1 Pathology and Forensic Medicine 1 Spectroscopy 1 Astronomy and Astrophysics 1 Food Science 1 Immunology 1 Materials Chemistry 2
Human-Computer Interaction 336 Artificial Intelligence 1.8k Developmental and Educational Psychology 622 Computer Vision and Pattern Recognition 712 Computer Science Applications 175 Human-centric Computing and Information Sciences South Korea
ACM Transactions on Human-Robot Interaction United States
Digital Creativity United Kingdom
Cognitive Research Principles and Implications United States
Advances in Human-Computer Interaction United States
International Journal of Mobile Learning and Organisation Taiwan
Synthesis lectures on human language technologies United States
New Review of Hypermedia and Multimedia United Kingdom
Journal of Database Management United States
Citations per field
0 0.5× 2× 3× 4.2×
Human-centric Computing and Information Sciences · 1× This map shows the geographic impact of research published in IEEE Transactions on Games. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by papers published in IEEE Transactions on Games with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites IEEE Transactions on Games more than expected).
This network shows the impact of papers published in IEEE Transactions on Games. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers published in IEEE Transactions on Games.
About IEEE Transactions on Games The 406 papers published in IEEE Transactions on Games in the last decades have received a total of 3.6k indexed citations . Papers published in IEEE Transactions on Games usually cover Artificial Intelligence (238 papers), Developmental and Educational Psychology (79 papers), Human-Computer Interaction (36 papers), Computer Vision and Pattern Recognition (86 papers) and Sociology and Political Science (132 papers) specifically the topics of Artificial Intelligence in Games (186 papers), Digital Games and Media (123 papers), Reinforcement Learning in Robotics (84 papers), Educational Games and Gamification (74 papers), Sports Analytics and Performance (42 papers), Video Analysis and Summarization (39 papers), Virtual Reality Applications and Impacts (26 papers) and Gambling Behavior and Treatments (19 papers). The most active scholars publishing in IEEE Transactions on Games are Julian Togelius , Antonios Liapis , Tristan Cazenave , Changyin Sun , Haibo He , Yuanda Wang , Conrad S. Tucker , Dominic Kao , Christian López and Jialin Liu .
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