Wayne E. Carlson
Impact in
-
- Computer Graphics and Visualization Techniques
- Computational Geometry and Mesh Generation
- Computational Mechanics top 2%
- 3D Shape Modeling and Analysis
- Advanced Numerical Analysis Techniques
Papers in
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- Computer Graphics and Visualization Techniques 11
- Computational Geometry and Mesh Generation 5
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- 3D Shape Modeling and Analysis 6
- Co-authors
- Richard E. Parent (8 shared papers)Miranda Howard (2 shared papers)Robert Marshall (2 shared papers)David S. Ebert (1 shared paper)J. Edward Swan (2 shared papers)Don Stredney (2 shared papers)David Y. Y. Yun (1 shared paper)James Rogers (1 shared paper)
- Journals
- PRESENCE Virtual and Augmented Reality (1 paper)IEEE Computer Graphics and Applications (1 paper)The Visual Computer (1 paper)ACM SIGGRAPH Computer Graphics (5 papers)PubMed (1 paper)
- Partner nations
- United StatesRussiaIndia
In The Last Decade
Wayne E. Carlson
21 papers receiving 741 citations
Peers
Comparison fields: 5 of 90
- Computer Graphics and Computer-Aided Design 516
- Computational Mechanics 545
- Computer Vision and Pattern Recognition 305
- Control and Systems Engineering 225
- Human-Computer Interaction 38
Countries citing papers authored by Wayne E. Carlson
This map shows the geographic impact of Wayne E. Carlson's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Wayne E. Carlson with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Wayne E. Carlson more than expected).
Fields of papers citing papers by Wayne E. Carlson
This network shows the impact of papers produced by Wayne E. Carlson. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Wayne E. Carlson. The network helps show where Wayne E. Carlson may publish in the future.
Co-authors
The 10 scholars most cited alongside Wayne E. Carlson, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 22 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 1997 | 174 | |
| 2 | 1992 | 172 | |
| 3 | 1991 | 118 | |
| 4 | 1992 | 99 | |
| 5 | 1979 | 55 | |
| 6 | 1979 | 36 | |
| 7 | 1982 | 35 | |
| 8 | 1982 | 32 | |
| 9 | 1980 | 27 | |
| 10 | 1994 | 25 | |
| 11 | 1980 | 18 | |
| 12 | The Determination of Wheelchair User Proficiency And Environmental Accessibility Through Virtual Simulation | 1994 | 11 |
| 13 | 1995 | 9 | |
| 14 | Techniques for the generation of three dimensional data for use in complex image synthesis / | 1982 | 8 |
| 15 | 1991 | 7 | |
| 16 | Reuse: what does the industry think? | 2004 | 2 |
| 17 | 1990 | 2 | |
| 18 | 1996 | 2 | |
| 19 | 1979 | 1 | |
| 20 | 2021 | 1 |
About Wayne E. Carlson
Wayne E. Carlson is a scholar working on Computer Graphics and Computer-Aided Design, Computational Mechanics, Computer Vision and Pattern Recognition, Control and Systems Engineering and Human-Computer Interaction, having authored 22 papers that have together received 835 indexed citations. Recurring topics across this work include Computer Graphics and Visualization Techniques (11 papers), 3D Shape Modeling and Analysis (6 papers), Computational Geometry and Mesh Generation (5 papers), Augmented Reality Applications (3 papers), Human Motion and Animation (2 papers), Algorithms and Data Compression (2 papers), Digital Image Processing Techniques (2 papers) and Remote Sensing and LiDAR Applications (2 papers). The work is most often cited by research in Computer Graphics and Computer-Aided Design (516 citations), Computational Mechanics (545 citations), Computer Vision and Pattern Recognition (305 citations), Control and Systems Engineering (225 citations) and Human-Computer Interaction (38 citations). Wayne E. Carlson has collaborated with scholars based in United States, Russia and India. Frequent co-authors include Richard E. Parent, Miranda Howard, Robert Marshall, David S. Ebert, J. Edward Swan, Don Stredney, David Y. Y. Yun, James Rogers, Seong K. Mun and Roni Yagel. Their work appears in journals such as PRESENCE Virtual and Augmented Reality, IEEE Computer Graphics and Applications, The Visual Computer, ACM SIGGRAPH Computer Graphics and PubMed.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.