Mark Mine

2.3k citations
27 papers · 1.7k · h-index 15

Impact in

Papers in

Mark Mine

26 papers receiving 1.5k citations

Peers

Mark Mine
Comparison fields: 5 of 87
  • Human-Computer Interaction 1.3k
  • Computer Vision and Pattern Recognition 986
  • Computer Graphics and Computer-Aided Design 148
  • Cognitive Neuroscience 526
  • Media Technology 101
Replace Christian Sandor with:
Christian Sandor Japan
Andrew Forsberg United States
Barrett Ens Australia
Matthew J. Conway United States
Paul Dietz United States
Darren Leigh United States
John Underkoffler United States
Anton Fuhrmann Austria
Kenneth P. Herndon United States
Thammathip Piumsomboon New Zealand
Mark Mine relative to Christian Sandor Japan Christian Sandor's profile →
Citations per field
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Citations per year

Countries citing papers authored by Mark Mine

Since Specialization
Citations

This map shows the geographic impact of Mark Mine's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Mark Mine with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Mark Mine more than expected).

Fields of papers citing papers by Mark Mine

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Mark Mine. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Mark Mine. The network helps show where Mark Mine may publish in the future.

Co-authors

The 25 scholars most cited alongside Mark Mine, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.

Border = papers with Mark Mine Line = papers co-authored together Mark Mine links everyone, so they are left out of the graph.

All Works

20 of 20 papers shown

Showing the 20 most-cited of 27 papers — load more, or switch the sort, to bring in the rest.

#Work
1 1997471
2
Virtual Environment Interaction Techniques
1995291
3 1997283
4 2012111
5
Characterization of End-to-End Delays in Head-Mounted Display Systems
199383
6 199764
7 200452
8 199541
9
Working in a Virtual World: Interaction Techniques Used in the Chapel Hill Immersive Modeling Program
199639
10
ISAAC: A Virtual Environment Tool for the Interactive Construction of Virtual Worlds
199539
11 200336
12 199633
13 201425
14 200318
15
Exploiting Proprioception in Virtual-Environment Interaction
199716
16 201714
17 201511
18
Just-In-Time Pixels
199511
19 19977
20 20147

About Mark Mine

Mark Mine is a scholar working on Computer Vision and Pattern Recognition, Human-Computer Interaction, Computer Graphics and Computer-Aided Design, Computational Mechanics and Cognitive Neuroscience, having authored 27 papers that have together received 1.7k indexed citations. Recurring topics across this work include Augmented Reality Applications (15 papers), Interactive and Immersive Displays (11 papers), Virtual Reality Applications and Impacts (9 papers), Computer Graphics and Visualization Techniques (8 papers), Advanced Vision and Imaging (3 papers), Tactile and Sensory Interactions (3 papers), 3D Shape Modeling and Analysis (2 papers) and Face recognition and analysis (2 papers). The work is most often cited by research in Human-Computer Interaction (1.3k citations), Computer Vision and Pattern Recognition (986 citations), Computer Graphics and Computer-Aided Design (148 citations), Cognitive Neuroscience (526 citations) and Media Technology (101 citations). Mark Mine has collaborated with scholars based in United States, United Kingdom and Australia. Frequent co-authors include Frederick P. Brooks, Carlo H. Séquin, Andrew Forsberg, Robert C. Zeleznik, Jeffrey S. Pierce, Matthew J. Conway, David Christian Rose, Jeroen van Baar, Anselm Grundhöfer and Gary Bishop. Their work appears in journals such as Computer, Computer Graphics Forum, Computer-Aided Design, Computers & Graphics and PRESENCE Virtual and Augmented Reality.

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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