James N. Templeman
Impact in
- Human-Computer Interaction top 1%
- Virtual Reality Applications and Impacts
- Interactive and Immersive Displays
- Cognitive Neuroscience top 10%
- Tactile and Sensory Interactions
Papers in
-
- Virtual Reality Applications and Impacts 7
- Interactive and Immersive Displays 5
-
- Human Motion and Animation 5
- Co-authors
- Linda E. Sibert (7 shared papers)Robert W. Lindeman (4 shared papers)John L. Sibert (3 shared papers)Stéphane Redon (1 shared paper)Robert J.K Jacob (1 shared paper)Young J. Kim (1 shared paper)Dinesh Manocha (1 shared paper)Deborah Hix (1 shared paper)
- Journals
- PRESENCE Virtual and Augmented Reality (1 paper)IEEE Computer Graphics and Applications (1 paper)Virtual Reality (1 paper)Journal of Experimental Psychology Applied (1 paper)ACM SIGGRAPH Computer Graphics (1 paper)
- Partner nations
- United StatesSouth KoreaAustralia
In The Last Decade
James N. Templeman
15 papers receiving 330 citations
Peers
Comparison fields: 5 of 48
- Human-Computer Interaction 278
- Cognitive Neuroscience 139
- Computer Graphics and Computer-Aided Design 25
- Computer Vision and Pattern Recognition 106
- Automotive Engineering 47
Countries citing papers authored by James N. Templeman
This map shows the geographic impact of James N. Templeman's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by James N. Templeman with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites James N. Templeman more than expected).
Fields of papers citing papers by James N. Templeman
This network shows the impact of papers produced by James N. Templeman. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by James N. Templeman. The network helps show where James N. Templeman may publish in the future.
Co-authors
The 18 scholars most cited alongside James N. Templeman, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 1999 | 196 | |
| 2 | 2002 | 37 | |
| 3 | 2002 | 31 | |
| 4 | 2004 | 25 | |
| 5 | 1996 | 18 | |
| 6 | 1995 | 14 | |
| 7 | 2007 | 12 | |
| 8 | 1979 | 5 | |
| 9 | 2007 | 4 | |
| 10 | VIBROTACTILE FEEDBACK FOR HANDLING VIRTUAL CONTACT IN IMMERSIVE VIRTUAL ENVIRONMENTS | 2001 | 4 |
| 11 | Immersive Simulation to Train Urban Infantry Combat | 2006 | 4 |
| 12 | 1979 | 3 | |
| 13 | 1999 | 3 | |
| 14 | 1975 | 3 | |
| 15 | 2008 | 2 | |
| 16 | Using Vibrotactile Cues for Virtual Contact and Data Display in Tandem | 2005 | 0 |
About James N. Templeman
James N. Templeman is a scholar working on Human-Computer Interaction, Control and Systems Engineering, Cognitive Neuroscience, Computer Vision and Pattern Recognition and Mechanical Engineering, having authored 16 papers that have together received 361 indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (7 papers), Interactive and Immersive Displays (5 papers), Human Motion and Animation (5 papers), Tactile and Sensory Interactions (4 papers), Teleoperation and Haptic Systems (3 papers), Computer Graphics and Visualization Techniques (3 papers), Augmented Reality Applications (3 papers) and Human-Automation Interaction and Safety (2 papers). The work is most often cited by research in Human-Computer Interaction (278 citations), Cognitive Neuroscience (139 citations), Computer Graphics and Computer-Aided Design (25 citations), Computer Vision and Pattern Recognition (106 citations) and Automotive Engineering (47 citations). James N. Templeman has collaborated with scholars based in United States, South Korea and Australia. Frequent co-authors include Linda E. Sibert, Robert W. Lindeman, John L. Sibert, Stéphane Redon, Robert J.K Jacob, Young J. Kim, Dinesh Manocha, Deborah Hix, James D. Foley and L. Rosenblum. Their work appears in journals such as PRESENCE Virtual and Augmented Reality, IEEE Computer Graphics and Applications, Virtual Reality, Journal of Experimental Psychology Applied and ACM SIGGRAPH Computer Graphics.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.